Starting Weapon: Hunting Rifle (Long Range, 1 shot, D6+3 damage per it.

Base Ability: Rapid Fire – Rifle (Get an extra shot after killing an enemy with a rifle)

Level 1 Upgrades:

  • Home Remedies (Use Grit to heal self or others)
  • Swinging Rifle (use grit to gain +3 combat dice in hand to hand)
  • Farmstead Defender (you always get to Re-roll a To Hit roll when targeting an Enemy with a higher Initiative than yourself)